Perspectival Realism – Enchantment

This Magic: The Gathering parody trading card was the first in my Critical Theory series.

It’s an important card for me. As with sex and gender, creating a taxonomic or ontological dichotomy poses categorical challenges. Despite the insufficiency of language, it’s still all I have to attempt to classify the world. In the case of articulating the perception of reality, we can choose between idealism and realism. The problem is that it’s not either; it’s both. Reality cannot be realised without both.

Reality, we’re told, exists. That confident noun has carried a great deal of human arrogance. It has underwritten empires, sciences, and sermons. Yet somewhere between Plato’s cave and the latest TED Talk, we forgot to ask a simpler question: for whom does reality exist, and from where is it seen?

Audio: NotebookLM podcast of this topic.

The parody trading card Perspectival Realism was born from that unease. Its mechanic is simple but cruel: at the beginning of each player’s draw step, they must describe the card they drew. The enchantment persists until two players describe a card in the same way—at which point the spell collapses. In other words, consensus kills magic.

That rule is the metaphysics of the thing.

When a player ‘describes’ a card, they are not transmitting information; they are constructing the object in linguistic space. The moment the description leaves their mouth, the card ceases to be a piece of paper and becomes a conceptual artefact.

This mirrors the insight of Kant, Nietzsche, and every post-structuralist who ever smoked too much Gauloises: perception isn’t passive. We don’t see reality; we compose it. Language isn’t a mirror but a paintbrush. The thing we call truth is not correspondence but coherence – a temporary truce among competing metaphors.

So the card’s enchantment dramatises this process. So long as multiple descriptions circulate, reality remains vibrant, contested, alive. Once everyone agrees, it dies the death of certainty.

Philosophers have spent centuries arguing whether the world is fundamentally real (existing independent of mind) or ideal (a projection of mind). Both sides are equally tiresome.

Realism, the old bulldog of metaphysics, insists that perception is transparent: language merely reports what’s already there. Idealism, its mirror adversary, claims the opposite – that what’s “there” is mind-stuff all along. Both mistakes are symmetrical. Realism forgets the perceiver; Idealism forgets the world.

Perspectival realism refuses the divorce. It begins from the premise that world and mind are inseparable aspects of a single event: knowing. Reality is not a photograph waiting to be developed, nor a hallucination spun from neurons – it’s a relation, a constant negotiation between perceiver and perceived.

For years, I called myself a Realist™ with an asterisk. That asterisk meant I understood the observer problem: that every ‘fact’ is perspective-laden. Then I became an Idealist™ with an asterisk, meaning I recognised that mind requires matter to dream upon.

The asterisk is everything. It’s the epistemic scar left by perspectival humility – the tacit admission that every claim about the world carries a hidden coordinate: said from here. It is not relativism, but situatedness. It is the philosophical equivalent of depth perception: without the offset, there’s no vision at all.

The card’s rule – sacrifice Perspectival Realism when two players describe a card identically – captures the tragedy of modernity. The Enlightenment taught us to chase consensus, to flatten multiplicity into “objective truth.” We became addicted to sameness, mistaking agreement for understanding.

But agreement is anaesthetic. When all perspectives converge, the world ceases to shimmer; it becomes measurable, predictable, dead. The card’s enchantment disappears the moment reality is stabilised, precisely as our cultural enchantment did under the fluorescent light of ‘reason’.

To live under perspectival realism is to acknowledge that reality is not what is drawn but what is described. And the description is never neutral. It is always written from somewhere – by someone, with a vocabulary inherited from history and stained by desire.

As long as multiple descriptions coexist, the game remains alive. The moment they fuse into one, the spell is broken, and the world returns to grey.

Bernardo Kastrup’s analytic idealism reminded me that consciousness might be primary, but perspectival realism refuses to pledge allegiance. It keeps both flags tattered but flying. The world exists, yes, but only ever for someone.

The enchantment, then, is not belief but perspective itself. So long as difference endures, the game continues.

Propensity of the Illusion of Light

1–2 minutes

I just received two proof copies in the post this afternoon.

Propensity

I created a “Book Club Edition” of Propensity, a Ridley Park book of fiction primarily for the European market – specifically in the UK – though it’s available elsewhere. I altered the cover art. As an author, I also wanted to compare KDP and IngramSpark as printers and distributors.

I find the cover texture on this version interesting, but I don’t have a word to describe it. I like it. There’s a certain je ne sais quoi about it – the texture. I reworked the art to track the second section of the book. The original cover tracks the first section.

Image: Propensity by Ridley Park; original book cover

At least in this proof version, the black ink is not 100% and is streaky. The KDP version is 100% K and solid black. I mightn’t have noticed except that some section division pages were mostly black, and it is quite evident. I don’t discern a difference in the quality of the text itself.

Illusion of Light

The Illusion of Light is a cloth version of a book also available in paperback. I like the cloth-bound. There is a nostalgic elegance about it. It feels durable – more so than a paperback for sure. I’m not sure about versus the case laminate versions. They come off like textbooks to me – not the vibe I am aiming for.

Autonomy: Creature – Rational Individual

1–2 minutes

Autonomy attacks each turn if able.
Whenever Autonomy becomes the target of a spell or ability, sacrifice it.

This is from the POMO series of mock Magic: The Gathering trading card images. Don’t read too much into them.

I decided I could share images on Instagram and reshare them here. This is the result.

Freedom Becomes Loyalty

1–2 minutes

I decided to create some social media sharing content, so I appropriated this iconic graffiti and repurposed it to promote The Will to Be Ruled essay.

Image: “Freedom becomes loyalty; truth, consensus; courage, obedience to the prevailing order.”

I intend to find some pull quotes I like and continue drafting promotional material. As these are essays, I derive no income from them. I only wish to spread the word and get comments on them – supportive or detracting; it doesn’t matter.

The Myth of Causa Sui Creativity

(or: Why Neither Humans nor AI Create from Nothing)

In the endless squabble over whether AI can be “creative” or “intelligent,” we always end up back at the same semantic swamp. At the risk of poking the bear, I have formulated a response. Creativity is either whatever humans do, or whatever humans do that AI can’t. Intelligence is either the general ability to solve problems or a mysterious inner light that glows only in Homo sapiens. The definitions shift like sand under the feet of the argument.

Audio: NotebookLM podcast on this topic

Strip away the romance, and the truth is far less flattering: neither humans nor AI conjure from the void. Creativity is recombination, the reconfiguration of existing material into something unfamiliar. Intelligence is the ability to navigate problems using whatever tools and heuristics one has to hand.

The Causa Sui conceit, the idea that one can be the cause of oneself, is incoherent in art, thought, or physics. Conservation of energy applies as much to ideas as to atoms.

  • Humans consume inputs: books, conversations, music, arguments, TikTok videos.
  • We metabolise them through cognitive habits, biases, and linguistic forms.
  • We output something rearranged, reframed, sometimes stripped to abstraction.

The AI process is identical in structure, if not in substrate: ingest vast data, run it through a model, output recombination. The difference is that AI doesn’t pretend otherwise.

When a human produces something impressive, we call it creative without inspecting the provenance of the ideas. When an AI produces something impressive, we immediately trace the lineage of its inputs, as if the human mind weren’t doing the same. This is not epistemic rigour, it’s tribal boundary enforcement.

The real objection to AI is not that it fails the test of creativity or intelligence; it’s that it passes the functional test without being part of the club. Our stories about human exceptionalism require a clear line between “us” and “it,” even if we have to draw that line through semantic fog.

My Language Insufficiency Hypothesis began with the recognition that language cannot fully capture the reality it describes. Here, the insufficiency is deliberate; the words “creativity” and “intelligence” are kept vague so they can always be shifted away from anything AI achieves.

I cannot be causa sui, and neither can you. The only difference is that I’m willing to admit it.

Rick Beato, Everything is a Remix

Oh no, not that again. As if we’ve all been composing from scratch, untouched by the grubby hands of history.

Audio: NotebookLM podcast on this topic.

I’m not simping for AI, but let’s have it out, shall we? Rick Beato—bless his fretboard-fingered soul—says AI-generated music sucks. And sure, some of it does. But here’s the punchline: most human-made music sucks too. Always has. Always will. The fact that an algorithm can now churn out mediocrity faster than a caffeinated teenager with GarageBand doesn’t make it less “art.” It just makes it faster.

I’m a bit chuffed that Rick’s channel removed my comment pointing to this response. I didn’t want to copy-paste this content into his comments section.

Video: Rick Beato discusses AI-generated music

The Myth of the Sacred Original

Newsflash: There is no such thing as originality. Not in art. Not in music. Not even in your favourite indie band’s tortured debut EP. Everything we call “creative” is a clever remix of something older. Bach reworked Vivaldi. Dylan borrowed from the blues. Even Bowie—patron saint of artistic reinvention—was a pastiche artist in a glittery jumpsuit.

What AI does is make this painfully obvious. It doesn’t pretend. It doesn’t get drunk in Berlin and write a concept album about urban decay to mask the fact it lifted its sound from Kraftwerk. It just remixes and reinterprets at inhuman speed, without the eyeliner.

Speed Isn’t Theft, It’s Efficiency

So the AI can spit out a passable ambient track in ten seconds. Great. That’s not cheating, it’s progress. Saying “it took me ten years to learn to play like that” is noble, yes, but it’s also beside the point. Horses were noble too, but we built cars.

The question isn’t how long did it take? but does it move you? If the answer is no, fine. Say it sucks. But don’t pretend your human-shaped suffering gives your song a monopoly on meaning. That’s just gatekeeping with a sad sax solo.

The Taste Problem, Not the Tech Problem

Let’s not confuse our distaste for bland music with a distaste for AI. Most of the pop charts are already AI-adjacent—click-optimised, algorithm-fed, and rigorously inoffensive. If you want soul, seek out the obscure, the imperfect, the human, yes. But don’t blame the machine for learning its craft from the sludge we fed it.

AI is only as dull as the data we give it. And guess what?
We gave it Coldplay.

What’s Actually at Stake

What rattles the cage isn’t the mediocrity. It’s the mirror. AI reveals how much of our own “creativity” is pattern recognition, mimicry, and cultural reinforcement. The horror isn’t that AI can make music. It’s that it can make our music. And that it does so with such appalling accuracy.

It exposes the formula.
And once you see the formula, you can’t unsee it.

Long Live the Derivative

So yes, some AI music sucks. But so do most open mic nights. Creativity was never about being wholly original. It was about saying something—anything—with whatever tools you had.

If AI is just another tool, then sharpen it, wield it, and for heaven’s sake, stop whining. The artist isn’t dead. He’s just been asked to share the stage with a faster, tireless, genre-bending freak who doesn’t need bathroom breaks.

An AI Alphabet

A generative AI platform rendered this image of an alphabet appropriate for a child. It went somewhat awry. It looks worse than it seems.

The first three letters are appropriate and in sync with their paired image. The D is correct, but it’s rendered as an elephant. That’s an E word, which is skipped. The F went outright AWOL, but G, H, and I come on strong. J’s gone missing. K represents, but L’s gone astray. M, N, O make it seem that it can only map three characters in a row. P shows Q, as a queen. Then things go off the rails. S? The sun’s correct. What are those umbrella and penguin letters? We found the missing P representative. R, S, T, U are in order – the second S; can’t be too careful. It is fixated on violins – not an R word. It got the first S = sun correct, so perhaps a little slack on the second one. T is for turtle, offset to the left. Two violin words and an image, but no letter V. Not sure what happened. W, X, Y, Z and Z. I’m only pretty sure that one of these Zs is British; the other is American. The X, Y, Z images are offset to the right. We just need the extraneous yacht, much like the real world.

In the end, we’ve got 24 letters – 2 non-sensical ones and a duplicate, but we are missing E, F, J, L, and Q – though at least E and Q are here in spirit. D never got any representation.

Midjourney Comic Book Styles

This title may be misleading. What I do is render a similar prompt but alter the decade. I’m neither an art historian nor a comic aficionado, so I can’t comment on the accuracy. What do you think?

Let’s go back in time. First, here’s the basic prompt en français:

Prompt: Art de style bande dessinée des années XXXX, détails exquis, traits délicats, femme vampire émaciée sensuelle de 20 ans montrant ses crocs de vampire, de nombreux tatouages, portant une collier crucifix, regarde dans le miroir, un faisceau de lumière de lune brille sur son visage à l’intérieur du mausolée sombre, vers la caméra, face à la caméra, mascara noir, longs cheveux violet foncé
Image: Comic Book Style of 2010s
Image: Comic Book Style of 2000s

On the lower left, notice the moonbeams emanating from the warped, reflectionless mirror.

Image: Comic Book Style of 1990s
Image: Comic Book Style of 1990s (must’ve inadvertently generated a duplicate)

Is the third pic an homage to Benny & June?

Image: Comic Book Style of 1980s
Image: Comic Book Style of 1970s
Image: Comic Book Style of 1950s

Not to body shame, but that chick on the lower right of the 1950s…

Image: Comic Book Style of 1920s
Image: Comic Book Style of 1880s

I know I skipped a few decades, but I also wanted to see what Pop Art might render like.

Image: Pop Art Style of 1960s

I love the talons on the top left image. More odd mirror images. I’ll just leave it here.

Reflecting on Mirrors

Mirror, mirror on the wall, let’s dispense with all of the obvious quips up front. I almost feel I should apologise for the spate of Midjourney posts – almost.

It should be painfully apparent that I’ve been noodling with Midjourney lately. I am not an accomplished digital artist, so I struggle. At times, I’m not sure if it’s me or it. Today, I’ll focus on mirrors.

Midjourney has difficulties rendering certain things. Centaurs are one. Mirrors, another. Whilst rendering vampires, another lesser struggle for the app, it became apparent that mirrors are not a forte. Here are some examples. Excuse the nudity. I’ll get to that later.

Prompt: cinematic, tight shot, photoRealistic light and shadow, exquisite details, delicate features, emaciated sensual female vampire waif with vampire fangs, many tattoos, wearing crucifix necklace, gazes into mirror, a beam of moonlight shines on her face in dark mausoleum interior, toward camera, facing camera, black mascara, long dark purple hair, Kodak Portra 400 with a Canon EOS R5

Ignore the other aspects of the images and focus on the behaviour or misbehaviour of the mirrors.

Image: Panel of vampire in a mirror.

Most apparent is the fact that vampires don’t have a reflection, but that’s not my nit. In the top four images, the reflection is orientated in the same direction as the subject. I’m only pretty sure that’s not how mirrors operate. In row 3, column 1, it may be correct. At least it’s close. In row 3, column 2 (and 4,2), the mirror has a reflection. Might there be another mirror behind the subject reflecting back? It goes off again in 4, 1, first in reflecting two versions of one subject. Also, notice that the subject’s hand, reaching the mirror, is not reflected. The orientation of the eyes is also suspect.

Image: Vampire in a mirror.

Here, our subject looks at the camera whilst her reflection looks at her.

Image: Vampire in a mirror.

Sans reflection, perhaps this is a real vampire. Her fangs are concealed by her lips?

Image: Vampire in a mirror.

Yet, another.

Image: Vampires in mirrors.

And more?

Image: Vampires in mirrors.

On the left, we have another front-facing reflection of a subject not looking into the mirror, and it’s not the same woman. Could it be a reflection of another subject – the woman is (somewhat) looking at.

On the right, whose hand is that in the mirror behind the subject?

Image: Vampires in mirrors.

These are each mirrors. The first is plausible. The hands in the second are not a reflection; they grasp the frame. In the third and fourth, where’s the subject? The fangs appear to be displaced in the fourth.

Image: Vampires in mirrors.

In this set, I trust we’ve discovered a true vampire having no reflection.

Image: Vampires in mirrors.

This last one is different still. It marks another series where I explored different comic book art styles, otherwise using the same prompt. Since it’s broken mirrors, I include it. Only the second really captures the 1980s style.

Remembering that, except for the first set of images, the same prompt was used. After the first set, the term ‘sensual’ has to be removed, as it was deemed to render offensive results. To be fair, the first set probably would be considered offensive to Midjourney, though it was rendered anyway.

It might be good to note that most of the images that were rendered without the word ‘sensual’ contain no blatant nudity. It’s as if the term itself triggers nudity because the model doesn’t understand the nuance. Another insufficiency of language is the inability to discern sensuality from sexuality, another human failing.

I decided to test my ‘sensual’ keyword hypothesis, so I entered a similar prompt but in French.

Prompt: Art de style bande dessinée des années 2010, détails exquis, traits délicats, femme vampire émaciée sensuelle de 20 ans montrant ses crocs de vampire, de nombreux tatouages, portant une collier crucifix, regarde dans le miroir, un faisceau de lumière de lune brille sur son visage à l’intérieur du mausolée sombre, vers la caméra, face à la caméra, mascara noir, longs cheveux violet foncé
Image : Vampires dans les miroirs.

I’ve added ‘sensuelle’, which was not blocked, et voilà, encore de la nudité.

Let’s evaluate the mirrors whilst we’re here.

In the first, we not only have a woman sans reflection, but disembodied hands grip the frame. In the second, a Grunge woman appears to be emerging from a mirror, her shoes reflected in the mirror beneath her. The last two appear to be reflections sans subject.

Notice, too, that the prompt calls for ‘une collier crucifix‘, so when the subject is not facing the viewer, the cross is rendered elsewhere, hence the cross on the back of the thigh and the middle of the back. Notice, too, the arbitrary presence of crosses in the environment, another confusion of subject and world.

That’s all for now. Next, I’ll take a trip through the different comic art styles over some decades.

Centaurs Put the Mid in Midjourney

Why does Midjourney struggle so much with centaurs?

Image: Midjourney search results for ‘centaur

I’ve tried several times in the past year or so to generate a centaur. Why? Because I can’t. I’ve got no need for a centaur, but Midjourney won’t coöperate. I decided to search for it. This is the top of the results page. There is one centaur represented, #3, and there are a few others when I scroll down, but just look at the ratio – 1:18, 0.05%. Not stellar.

  1. What even is this monstrosity – a horse with an extra pair of arms to wield a bow and arrow?
  2. Clearly, just a mounted warrior.
  3. Centaur in battle.
  4. A Corgi riding a Corgi hybrid?
  5. A bull-thing?
  6. A warrior riding a seahorse?
  7. A skeletal doom horse?
  8. A pack-insect with a rider?
  9. A riding ram?
  10. My little pony-gazelle?
  11. Ripped Red Hulk Bojack?
  12. Gigantic Cerberus horse?
  13. Jason Momoa bloke holding a rose?
  14. Regular dude riding a regular horse.
  15. Rearing a horse with horns.
  16. Anthropomorphic horned-horse riding a buff unicorn.
  17. An ancient warrior riding a horse.
  18. A Minotaur.

Scrolling, there are more, but the ratio remains the same.

I was wrong. I scrolled several more pages and couldn’t find any more. Keep in mind that my search term was ‘centaur.’ It should have excluded everything else, but it was mostly everything else.

Before I quit, I decided to ask Dall-E and ChatGPT 4o to try. The AI also generated the compelling speech bubbles. Incroyable. 🤣

Image: Dall-E comic style render.
Image: ChatGPT comic style render – centaur talks with a minotaur.

That’s enough for now. I’m glad I don’t actually need a centaur. smh